Ins_bot_count_hunt 1 //a set bot count for hunt Ins_bot_count_checkpoint_min 3 //The min bot count for Checkpoint Ins_bot_count_checkpoint_max 8 //The max bot count for Checkpoint Ins_bot_count_checkpoint 1 //A set bot count for Checkpoint Ins_bot_change_difficulty 1 //When to change bot difficulty, 1 = instantly, 0 = when new bots are added Sv_rcon_maxfailures 5 //Max number of times a user can fail rcon authentication before being banned Sv_rcon_log 1 //Enable/disable rcon logging Sv_rcon_banpenalty 10 //Number of minutes to ban users who fail rcon authentication
#Day of infamy servers password#
Rcon_password "97i4rfzjghmj" //RCON Password Mp_friendlyfire_explosives 0 //When enabled, friendlies can set off teammates explosives if they are reactive Mp_autokick 1 //Kick team-killing players
Sv_playlist doi/pvp_sustained // Valid options: doi/pvp_sustained doi/coop Sv_contact "" //Contact email for server sysop Sv_workshop_mapcycle_random 0 //Generate mapcycle in random order? Sv_workshop_mapcycle_generate 0 //Start Workshop mapcycle if any are defined Sv_workshop_enabled 0 //Enable Workshop support? Sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ) Sv_hud_deathmessages_spectator 0 //Show death notices to people spectating? Sv_footsteps 1 //Play footstep sound for players Sv_deadvoice 0 //Can dead players speak to the living? Sv_deadchat_team 1 //Can dead players use team text chat to speak to living? Sv_deadchat 1 //Can alive players see text chat messages from dead players? Sv_consistency 0 //Whether the server enforces file consistency for critical files Sv_alltalk_dead 0 //Dead players broadcast their voice to enemies? Sv_alltalk 1 //Players can hear all other players, no team restrictions Mp_timer_voting 30 //Time given to post-game voting Mp_spawnprotectontime 3 //Spawn protection time in seconds Sv_hud_scoreboard_show_kd 1 //Show kill/death ratio on scoreboard Sv_hud_deathmessages 1 //show hud death messages Mp_autokick_idlers 0 //Kick idle players ( mins ) Mp_allowspectators 1 //toggles whether the server allows spectator mode or not Sv_voiceenable 1 //enable voice communication in game sv_visiblemaxplayers 5 //Overrides the max players reported to prospective clients Sv_timeout 60 //After this many seconds without a message from a client, the client is dropped Sv_tags "" // Server tags used to provide extra information when browsing for servers. Sv_steamgroup_exclusive 0 //If set, only members of Steam group will be able to join the server when its empty Sv_steamgroup "" // Steam group ID that this server belongs to Maxplayers 40 //maxplayers including bots allowed on server Mp_coop_lobbysize 8 //Number of players on team in coop Sv_allowdownload 1 //allow downloads from server Mapcyclefile mapcycle.txt // mapcycle file used by server
#Day of infamy servers download#
sv_downloadurl "127.0.0.1" // URL of fast download server (example ) Sv_region "255" //0 US-East, 1 US-West, 2 South America, 3 Europe, 4 Asia, 5 Australia, 6 Middle East, 7 Africa, 255 World Motdfile "motd.txt" // location of motd file
#Day of infamy servers install#
I installed the Day of Infamy server on a linux debian 8 jessie 64 bit.īefore you install the server you need the following programs:Ĭode: Select all dpkg -add-architecture i386 apt-get update apt-get install mailutils postfix curl wget file bzip2 gzip unzip bsdmainutils python util-linux tmux lib32gcc1 libstdc++6 libstdc++6:i386Ĭode: Select all /home/doiserver/serverfiles/doi/cfgĬode: Select all hostname "Doi Server" // server name